[In this instance I don't have the initial character stats but I do have the characters as they stand now. Including "Crash" who died at level two. Here they are in abbreviated form.]
Charles "Crash" Johnson
Human Male Tough 2
Personality: Crusader; Loyal, Religious.
Height: 5' 5" / Weight: 200 lb / Eyes: Dark Brown / Hair: None / Skin: Brown
Licenses: Licensed, Restricted. Military: Demolitions, Pilot
Experience: 1623
Reputation: +0 = 0 [base]
Wealth: 3
Str 15, Dex 13, Con 14, Int 12, Wis 10 , Cha 8
Total Hit Points: [MAS 14] 20
Defense: 16 = +3 [vest] +2 [class] +1 [dex]
Touch: 13 = +2 [class] +1 [dex]
Flat-footed: 15 = +3 [vest] +2 [class]
Initiative modifier: +1 = +1 [dex]
Fortitude save: +4 = 2 [base] +2 [con]
Reflex save: +1 = 0 [base] +1 [dex]
Will save: +0 = 0 [base]
Attack (melee): +3 = 1 [base] +2 [str]
Attack (ranged): +2 = 1 [base] +1 [dex]
Grapple check: +3 = 1 [base] +2 [str]
Talents: Fire Resistance
Feats: AP (lgt), SWP, PFP, ArchaicWP, Brawl
Climb 6 = +2 +4; Demolitions 5 = +1 +4; Drive 5 = +1 +4; Know (Street) 5 = +1 +4; Pilot 5 = +1 +4; Profession 1 = +0 +1
Jack Spade
Human Male Strong 1 / Smart 1 / Tough 2
Personality: Leader; Militant, Vengeful
Height: 5' 10" / Weight: 180 lb / Eyes: Dark Brown / Hair: Black / Skin: Brown
Licenses: Licensed, Restricted.
Technician: Computer Use, Craft (electronic), Craft (mechanical)
Experience: 7679
Reputation: +1 = 1 [base]
Wealth: 15
Str 12, Dex 15, Con 14, Int 14, Wis 10, Cha 8
Hit Points: [MAS 13] 28
Armor Class: 18 = +3 [vest] +3 [class] +2 [dex]
Touch AC: 15 = +3 [class] +2 [dex]
Flat-footed: 16 = +3 [vest] +3 [class]
Initiative modifier: +2 = +2 [dex]
Fortitude save: +5 = 3 [base] +2 [con]
Reflex save: +2 = 0 [base] +2 [dex]
Will save: +1 = 1 [base]
Attack (handheld):+3 = 2 [base] +1 [str]
Attack (missile): +4 = 2 [base] +2 [dex]
Grapple check: +3 = 2 [base] +1 [str]
Talents: Melee Smash, Savant (mechanical), Fire Resistance
Feats: AP (light), SWP, PFP, AdvFP
Computer Use 10 = +2 +7 +1 [Tech] ; Craft (Elec) 10 = +2 +7 +1 [Tech] ; Craft (Mech) 11 = +2 +7 +1 [Tech] +1 [savant]; Disable Device 9 = +2 +7; Knowledge (tactics) 5 = +2 +3; Profession 4 = +0 +4; Repair 8 = +2 +6
April Wallace
Human Female Fast 3 / Smart 1
Personality: Daredevil; Flamboyant, Energetic
Height: 5' 3" / Weight: 140 lb / Eyes: Light Brown / Hair: Light Brown / Skin: Tan
Licenses: Licensed, Restricted. Military: Knowledge (tactics), Survival
Experience: 8478
Reputation: +2 = 1 [base] +1 [class]
Wealth: 18
Str 12, Dex 16, Con 13, Int 14, Wis 10, Cha 8
Total Hit Points: [MAS 13] 25
Defense: 20 = +3 [vest] +4 [class] +3 [dex]
Touch: 17 = +4 [class] +3 [dex]
Flat-footed: 20 = +3 [vest] +4 [class] +3 [dex]
Initiative modifier: +2 = +2 [dex]
Fortitude save: +2 = 1 [base] +1 [con]
Reflex save: +5 = 2 [base] +3 [dex]
Will save: +2 = 2 [base]
Attack (melee): +3 = 2 [base] +1 [str]
Attack (ranged): +5 = 2 [base] +3 [dex]
Grapple check: +3 = 2 [base] +1 [str]
Talents: Evasion, Savant(Search), Uncanny Dodge 1
Feats: AP (lgt), SWP, PFP, Point Blank Shot, Two-weapon Fighting
Balance Dex* 7 = +3 +4; Craft (Chem) 8 = +2 +6; Drive 7 = +3 +4; Hide 9 = +3 +6; Jump 1 = +1 +2 [tumble]; Know (theology) 6 = +2 +4; Listen 1 = +0 +1; Move Silent 8 = +3 +5; Profession 5 = +0 +4; Research 4 = +2 +2; Sleight of Hand 9 = +3 +6; Treat Injury 3 = +0 +3; Tumble 10 = +3 +7
Elisa Alvarado Morales
Human Female Charismatic 4
Personality: Companion; Reformed, Secretive
Height: 4' 11" / Weight: 110 lb / Eyes: Dark Brown / Hair: Black / Skin: Tan
Licenses: Licensed, Restricted. Emergency Services: Search, Treat Injury
Experience: 8478
Reputation: +5 = 2 [base] +3 [class]
Wealth: 16
Str 8, Dex 10, Con 13, Int 14, Wis 12, Cha 16
Total Hit Points: [MAS 13] 21
Defense: 14 = +3 [vest] +1 [class]
Touch: 11 = +1 [class]
Flat-footed: 14 = +3 [vest] +1 [class]
Initiative modifier: +0 = +0 [dex]
Fortitude save: +3 = 2 [base] +1 [con]
Reflex save: +2 = 2 [base]
Will save: +2 = 1 [base] +1 [wis]
Attack (melee): +1 = 2 [base] -1 [str]
Attack (ranged): +2 = 2 [base]
Grapple check: +1 = 2 [base] -1 [str]
Talents: Charm (males), Favor
Feats: AP (lgt), SWP, PFP, Point Blank Shot, Educated (Know(Arcane) and Know(Theology); Dodge
Bluff 13/10 = +3 +7 +3 [Charm/males]; Diplomacy 13/10 = +3 +7 +3 [Charm/males]; Gather Info 10 = +3 +7; Intimidate 6 = +3 +3; Know (arcane) 10 = +2 +6 +2 [Educated]; Know (current) 6 = +2 +4; Know (theology) 10 = +2 +6 +2 [Educated]; Perform (Any) 3/6 = +3 +3 [Charm/males] ; Profession 7 = +1 +6 ; Research 8 = +2 +6; Search 7 = +2 +5; Treat Injury 7 = +1 +6
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