Cortex: Supernatural
"Roadwork" campaign, Player Characters
Luther King
Agi d8, Str d8, Vit d6, Int d8, Ale d4, Wil d8
Initiative d8 + d4 (+d6)
Life Points 14
Traits: Cool Under Fire d6, Split Second Timing d6, Amnesia d4, Dark Secret d8
Skills: Athletics d6/ Dodge d10, Covert d6/ Lockpicking d8, Discipline d6/Interrogation d8, Drive d6, Guns d6/Pistols d10/Shotguns d8, Lore d4, Perception d6, Unarmed Combat d6/Wrestling d8
Luther is an ex-cop from New Orleans. Tall, bald and prone to black leather jackets and dark sunglasses, he generally presents an intimidating air. Presently Luther considers himself more or less the bodyguard for the group, though the skills he picked up during his days in law enforcement often prove useful to the hunters. Luther quit the force some ten years ago, disappearing for nearly the entire decade. Though he has no memories of that time, he knows much more about what happened to him then than he's willing to admit.
Felicity White
Agi d6, Str d6, Vit d6, Int d6, Ale d10, Wil d8
Initiative d6 + d6
Life Points 14
Traits: Clairvoyant d4, Faith d6, Pacifist d6, Straight and Narrow d4
Skills: Athletics d6, Drive d4, Guns d6, Knowledge d6/Religion d8, Lore d6/Ghosts d8/Symbols d8, Medicine d6/First Aid d10/Surgery d8, Perception d4, Science d6, Survival d2, Unarmed Combat d4
Felicity is a small town girl who left her home to pursue a career in medicine right out of high school. A devout Christian, Felicity's developing Clairvoyance have caused her considerable anxiety since the power first began to manifest in college, eventually leading to her dropping out and returning home. Believing such psychic abilities to be evil and occult she is extremely reluctant to use them herself, often avoiding situations where she feels her own clairvoyant abilities might manifest independently. At present Felicity serves the group of hunters as a source of lore, religious knowledge and, more often, first aid.
Angelita Chavez
Agi d8, Str d4, Vit d6, Int d6, Ale d8, Wil d10
Initiative d8 + d6
Life Points 16
Traits: Allure d4, Talented (Writing, Seduction) d4, Wealthy d8, Amorous d4, Phobia (autophobia) d4, Illness d8
Skills: Artistry d6/Writing d8, Athleticsd6/Dodge d8, Drive d6, Guns d6, Influence d6/Interview d10/Seduction d8, Medicine d6/First Aid d8, Perception d4, Tech d6, Unarmed Combat d4
Angelita is a published author, though her works are a little obscure. As her novels are somewhat dubious in nature, soft core porn essentially, she doesn't typically reference them with strangers. Nevertheless her credentials as a published author provide her with a steady, comfortable source of income as well as providing a ready explanation for the group's various investigations. As the "face" for the group, Angelita normally conducts the personal interviews with witnesses and victims, and has proven talented at eliciting cooperation from just about anyone the group needs her to. Still, her penchant for pursuing romantic interests when her focus is best served elsewhere often causes some friction her fellow hunters.
Dusty Wiggins
Agi d8, Str d8, Vit d6, Int d4, Ale d8, Wil d8
Initiative d8 + d4
Life Points 16
Traits: Intuitive Leaps d4, Mystic Protection (spirits) d4, Tough d4, Crude d4, Lazy d4, Personal Haunting d4
Skills: Athletics d6/Dodge d10, Covert d2, Discipline d2, Drive d6/Trucks d8, Guns d6/Pistols d8/Shotguns d8, Lore d6/Cryptozoology d8/Demons d8, Melee Weapons d2, Perception d4, Survival d6, Unarmed Combat d6/Brawling d8
Dusty's Ghost (D2 Spirit): Alertness D8, Intelligence D8, Willpower D6, Initiative D2 + D8
Basically a good ole boy from southern Louisiana, Dusty has proven himself a decent source of lore in his own right, if not quite as knowledgeable as Felicity. The grandson of noted hunter Clayton Wiggins, who retired years ago, Dusty's managed to pick up a few things listening to old ghost hunting stories at his grandpa's knee. Though he never had any intention to take up hunting himself, Dusty still managed to pick up a personal haunting along the way, keeping the spirit somewhat a bay through a talisman his grandfather gifted him with for that purpose. Prior to the campaign Dusty travels about with his good buddy Randy, pitching in little in restoring old antique automobiles but mostly just serving as backup driver, drinking buddy and fellow bar room brawler.
Randy Thomas
Agi d6, Str d8, Vit d8, Int d8, Ale d6, Wil d6
Initiative d6 + d8
Life Points 13
Traits: Brawler d4, Gear Head d4, Anger Issues d4, Wrong Side of the Law d4
Skills: Covert d6/Stealth d8, Disciplined4, Drived4, Gunsd6/Pistols d8/Rifles d8, Knowledge d4, Mechanic d6/Automobile Repairs d8, Perception d6/Search d8, Survival d6/Tracking d8, Unarmed Combat d6/Brawling d8
A good ole boy like Dusty, Randy hails from southern Louisiana and prior to the campaign has spent the last few years barely managing to scrape by. Traveling around the state finding and restoring old antique automobiles, Randy puts his skills to good use making a living but his short temper and deadly fists tend to cost him much of his income in covering bail, court costs and lawyer fees. Randy is currently on the dodge for a hefty assault and battery charge in New Orleans, when what would have been just another bar brawl ended with the loudmouth who started it all being hospitalized for a few months. Randy serves the group as driver, mechanic and all around scrapper, when necessary.
"Roadwork" campaign, Player Characters
Luther King
Agi d8, Str d8, Vit d6, Int d8, Ale d4, Wil d8
Initiative d8 + d4 (+d6)
Life Points 14
Traits: Cool Under Fire d6, Split Second Timing d6, Amnesia d4, Dark Secret d8
Skills: Athletics d6/ Dodge d10, Covert d6/ Lockpicking d8, Discipline d6/Interrogation d8, Drive d6, Guns d6/Pistols d10/Shotguns d8, Lore d4, Perception d6, Unarmed Combat d6/Wrestling d8
Luther is an ex-cop from New Orleans. Tall, bald and prone to black leather jackets and dark sunglasses, he generally presents an intimidating air. Presently Luther considers himself more or less the bodyguard for the group, though the skills he picked up during his days in law enforcement often prove useful to the hunters. Luther quit the force some ten years ago, disappearing for nearly the entire decade. Though he has no memories of that time, he knows much more about what happened to him then than he's willing to admit.
Felicity White
Agi d6, Str d6, Vit d6, Int d6, Ale d10, Wil d8
Initiative d6 + d6
Life Points 14
Traits: Clairvoyant d4, Faith d6, Pacifist d6, Straight and Narrow d4
Skills: Athletics d6, Drive d4, Guns d6, Knowledge d6/Religion d8, Lore d6/Ghosts d8/Symbols d8, Medicine d6/First Aid d10/Surgery d8, Perception d4, Science d6, Survival d2, Unarmed Combat d4
Felicity is a small town girl who left her home to pursue a career in medicine right out of high school. A devout Christian, Felicity's developing Clairvoyance have caused her considerable anxiety since the power first began to manifest in college, eventually leading to her dropping out and returning home. Believing such psychic abilities to be evil and occult she is extremely reluctant to use them herself, often avoiding situations where she feels her own clairvoyant abilities might manifest independently. At present Felicity serves the group of hunters as a source of lore, religious knowledge and, more often, first aid.
Angelita Chavez
Agi d8, Str d4, Vit d6, Int d6, Ale d8, Wil d10
Initiative d8 + d6
Life Points 16
Traits: Allure d4, Talented (Writing, Seduction) d4, Wealthy d8, Amorous d4, Phobia (autophobia) d4, Illness d8
Skills: Artistry d6/Writing d8, Athleticsd6/Dodge d8, Drive d6, Guns d6, Influence d6/Interview d10/Seduction d8, Medicine d6/First Aid d8, Perception d4, Tech d6, Unarmed Combat d4
Angelita is a published author, though her works are a little obscure. As her novels are somewhat dubious in nature, soft core porn essentially, she doesn't typically reference them with strangers. Nevertheless her credentials as a published author provide her with a steady, comfortable source of income as well as providing a ready explanation for the group's various investigations. As the "face" for the group, Angelita normally conducts the personal interviews with witnesses and victims, and has proven talented at eliciting cooperation from just about anyone the group needs her to. Still, her penchant for pursuing romantic interests when her focus is best served elsewhere often causes some friction her fellow hunters.
Dusty Wiggins
Agi d8, Str d8, Vit d6, Int d4, Ale d8, Wil d8
Initiative d8 + d4
Life Points 16
Traits: Intuitive Leaps d4, Mystic Protection (spirits) d4, Tough d4, Crude d4, Lazy d4, Personal Haunting d4
Skills: Athletics d6/Dodge d10, Covert d2, Discipline d2, Drive d6/Trucks d8, Guns d6/Pistols d8/Shotguns d8, Lore d6/Cryptozoology d8/Demons d8, Melee Weapons d2, Perception d4, Survival d6, Unarmed Combat d6/Brawling d8
Dusty's Ghost (D2 Spirit): Alertness D8, Intelligence D8, Willpower D6, Initiative D2 + D8
Basically a good ole boy from southern Louisiana, Dusty has proven himself a decent source of lore in his own right, if not quite as knowledgeable as Felicity. The grandson of noted hunter Clayton Wiggins, who retired years ago, Dusty's managed to pick up a few things listening to old ghost hunting stories at his grandpa's knee. Though he never had any intention to take up hunting himself, Dusty still managed to pick up a personal haunting along the way, keeping the spirit somewhat a bay through a talisman his grandfather gifted him with for that purpose. Prior to the campaign Dusty travels about with his good buddy Randy, pitching in little in restoring old antique automobiles but mostly just serving as backup driver, drinking buddy and fellow bar room brawler.
Randy Thomas
Agi d6, Str d8, Vit d8, Int d8, Ale d6, Wil d6
Initiative d6 + d8
Life Points 13
Traits: Brawler d4, Gear Head d4, Anger Issues d4, Wrong Side of the Law d4
Skills: Covert d6/Stealth d8, Disciplined4, Drived4, Gunsd6/Pistols d8/Rifles d8, Knowledge d4, Mechanic d6/Automobile Repairs d8, Perception d6/Search d8, Survival d6/Tracking d8, Unarmed Combat d6/Brawling d8
A good ole boy like Dusty, Randy hails from southern Louisiana and prior to the campaign has spent the last few years barely managing to scrape by. Traveling around the state finding and restoring old antique automobiles, Randy puts his skills to good use making a living but his short temper and deadly fists tend to cost him much of his income in covering bail, court costs and lawyer fees. Randy is currently on the dodge for a hefty assault and battery charge in New Orleans, when what would have been just another bar brawl ended with the loudmouth who started it all being hospitalized for a few months. Randy serves the group as driver, mechanic and all around scrapper, when necessary.