Georgia Wells
Human Female Strong 1 Tough 3
Height: 4' 11" / Weight: 155 lb
Eyes: Hazel / Hair: Dark Brown
Reputation: +1 = 1 [base]
Wealth: 11
Str 15, Dex 15, Con 13, Int 12, Wis 10, Cha 8
Hit Points: 37
Armor Class: 17 = 10 + 3 [class] +2 [dex] +2 [non-prof, duty vest]
Touch AC: 15 = 10 + 3 [class] +2 [dex]
Flat-footed: 15 = 10 + 3 [class] +2 [non-prof, duty vest]
Fortitude save: +4 = 3 [base] +1 [con]
Reflex save: +3 = 1 [base] +2 [dex]
Will save: +1 = 1 [base]
Initiative modifier: +2 = +2 [dex]
Attack (handheld):+5 = 3 [base] +2 [str]
Attack (missile): +5 = 3 [base] +2 [dex]
Grapple check: +5 = 3 [base] +2 [str]
Talents: Melee Smash, Sonic/Conc Resist, Damage Reduction 3/-
Feats: Simple Weapon, Personal Firearms, Defensive Martial Arts, Combat Martial Arts, Power Attack, Tough Plus x1
Drive 6, Repair 5 +1 [Blue Collar], Survival 4, Know (street) 2, Escape Artist 2, Balance 2, Jump 1, Craft (Mech) 1, Spot 3
Jack Rose
Human Male Charismatic 1 Fast 3
Height: 6' 1" / Weight: 190 lb
Eyes: Black / Hair: Dark Brown
Reputation: +3 = 3 [base]
Wealth: 12
Str 12, Dex 14, Con 10, Int 15, Wis 8, Cha 14
Hit Points: 30
Armor Class: 17 = 10 + 4 [class] +1 [dex] +2 [non-prof, duty vest]
Touch AC: 15 = 10 + 4 [class] +1 [dex]
Flat-footed: 16 = 10 + 4 [class] +2 [non-prof, duty vest]
Fortitude save: +2 = 2 [base]
Reflex save: +4 = 3 [base] +1 [dex]
Will save: 0 = 1 [base] -1 [wis]
Initiative modifier: +1 = +1 [dex]
Attack (handheld):+2 = 2 [base] +1 [str]
Attack (missile): +2 = 2 [base] +1 [dex]
Grapple check: +2 = 2 [base] +1 [str]
Talents: Charm (females), Favor, Captivate, Evasion
Feats: Simple Weapon, Personal Firearms, Advanced Firearms, Point Blank Shot, Double Tap, Charismatic Plus x1
Disable Device 7, Diplomacy 7, Bluff 5, Sleight of Hand 8, Gather Info 6, Tumble 6, Disguise 4, Know (street) 4, Intimidate 3, Know (tech) 2
Olivia Steward
Human Female Smart 2 Field Scientist 2
Height: 5' 7" / Weight: 135 lb
Eyes: Black / Hair: Dark Brown
Reputation: +1 = 1 [base]
Wealth: 11
Str 10, Dex 13, Con 14, Int 15, Wis 9, Cha 12
Hit Points: 33
Armor Class: 20 = 10 + 2 [class] +2 [int] +1 [dex] +5 [duty vest]
Touch AC: 15 = 10 + 2 [class] +2 [int] +1 [dex]
Flat-footed: 17 = 10 + 2 [class] +5 [duty vest]
Fortitude save: +4 = 2 [base] +2 [con]
Reflex save: +3 = 2 [base] +1 [dex]
Will save: +2 = 2 [base] +0 [wis]
Initiative modifier: +1 = +1 [dex]
Attack (handheld):+2 = 2 [base]
Attack (missile): +3 = 2 [base] +1 [dex]
Grapple check: +2 = 2 [base]
Talents: Savant/research, Smart Defense, Scientific Improv
Feats: Simple Weapon, Personal Firearms, Advanced Firearms, Light Armor, Weapon focus, Surgery
Research 4 +1 [savant], Treat Injury 8, Search 5, Craft (Elec) 5, Know (tech) 5, Investigate 5, Know (earth/life) 5, Know (phys sci) 5, Decipher Script 4, Computer Use 5, Craft (Chem) 4, Spot 4, Sense Motive 4, Listen 3
- Home
- Leave us a note!
- Marvel Heroic Roleplaying
- Star Trek (Decipher)
- Our Atomic Highway Campaigns
- Our D&D Campaigns
- Our Cortex: BSG Campaigns
- Our Cortex: Serenity Campaigns
- Cortex: Supernatural campaigns
- Our Cortex: Homebrews
- Our D20 Modern Campaigns
- Atomic Highway resources
- D&D Resources
- Cortex: BSG Resources
- Cortex: Serenity Resources
- Cortex: Supernatural Resources
- Cortex: Homebrew Resources
- Cortex: Homebrew Campaigns and Settings
- Cortex Adventures
- Miscellaneous