History of the 'Verse - A Firefly timeline.
This is a rather long page detailing the timeline on which the events of the Firely series and the Serenity film take place. I didn't write it but I did steal it. :D
BADGER'S BULLETINS: A collection of Adobe documents detailing material for your Serenity game. These are absolutely free, so take what you like and feel free to fold, spindle and mutilate to fit your campaign!
1,000 passengers: A huge chart for randomly determining interesting passengers for your players to haul around.
Alternate Weapons List: A collection of weapons from several posts in the now-defunct Waves in the Black forum, quite a few things stolen elsewhere and our own stuff whipped up for our campaigns.
Animal Statistics: Lions and tigers and bears! Oh, my!
Cargo Jobs: So you players need a cargo to haul? No problem. Another huge table. Long list of random cargoes, pay for hauling them and such. Detailed descriptions of each kind of cargo and quite a few very interesting ones.
Computer Gear: For the would-be hackers in your 'verse.
Cybernetics: "We have the technology...we can rebuild him..." If you use the homebrew "Cybernetics" trait this is worth a look.
Gasgun Ammo: A variety of interesting ammos for the gasgun in our Alternate Weapons bulletin above.
More Gorram Chinese: Expanded list of Gorram Chinese phrases. Warning: most of these are extremely crude!
(Slightly Less Naughty) More Gorram Chinese: The same list, only slight less extremely crude. Say...unusually crude.
Newtech Goodies: A nice list of newtech goodies we've stolen from other campaigns and lots we developed for ours.
Showdown Rules: Rules for the classic high-noon showdown.
Skills and Specialties: Here's the list of General Skills and their Specialties we use for our Serenity campaigns.
Some New Traits: Four new traits for the Serenity system and nine more for use with both Serenity and BSG.